/* Direct drag response with a short eased settle, not the old multi-second lag. */
.world.camera-orbiting{transition:none!important;will-change:transform}
body:not(.scene-reading) #viewport{cursor:grab;touch-action:pan-y;user-select:none;-webkit-user-select:none}
body:not(.scene-reading) #viewport.dragging{cursor:grabbing;touch-action:none}
body:not(.scene-reading) #viewport img{-webkit-user-drag:none;user-select:none;pointer-events:none}
.scene-reading #panel{user-select:text;-webkit-user-select:text}
